2D Snapping -  snapping on same plane  Z axis  2.5  D Snapping  - Sanpping objects in space as if they are on the same level  Top Viewport; not perspective viewport  this Top Viewport works because of the axis these objects are in.\  3D Snapping -  Move object in space to exact x, y, and z coordinate  Its a generalized snapping method. That isn't as controlled as 2D and 2.5 D  Rotational Snap Toggle   2D Snap  The cursor snaps only to the active construction grid, including any geometry on the plane of that grid. The Z axis, or vertical dimension, is ignored.   2.5D Snap  The cursor snaps only to the vertices or edges of the projection of an object onto the active grid.  Suppose you create a grid object and make it active. You then position the grid object so you can see through the grid to a cube further off in 3D space. Now with 2.5D set, you can snap a line from vertex to vertex on the distant cube, but the line is drawn on the active grid. The effec...