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Showing posts with the label clickingonobjects

View Image file - Image Reference

The view image file  is very efficient since, I am able to refer to my main image reference meanwhile coupling this with more image references by projecting maps on to plances. FILE >VIEW IMAGE FILE

Viewport - Hotkeys and Solutions

Hover over viewport window in 3DS Max and click alt+w to get into your selected viewport and out of selected viewport Hotkeys for each of the four important viewports (perspective, top, front, left) G -  HIDES GRID Z - ZOOM EXTENTS (fit objects to view) (THIS ONLY WORKS IN PERSPECTIVE; YOU MUST CHANGE PHYSICAL CAMERA OR MAKE SURE PHYSICAL CAMERA IS NOT ON.) T - Top B - Bottom View R - front view L - left view Alt+W - see all viewports Alt+W+cursor - enter viewport Middle Mouse panning Scroll - Zoom alt-middle click - orbit alt-q - isolation mode s -p exit out of snaps

3DS max- User Experience Problems (08/12/2019)

-when we want to select objects it is going to be immensely important to eyeball the name of the object in the modify panel. sometimes clicking on objects in scene is not getting me the actual object. sometimes i get a "physical camera" in the viewport." either click on the specified object listed in layers panel. or drag cursor over object as much as you can to get it listed in the object slider.

Exterior Modelling - .DWG Files

https://www.youtube.com/watch?v=ktJMBxO-q5g When importing DWG File be sure to right-click on viewport and click unhide all to make sure all lines are imported. next hit unfreeze all to do this as well. Sometimes 3DS Max does not import all visible lines.