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Showing posts from June, 2020

Wood Texture - 2D Texture

IG: @wolfmanart Twitter: @wolfmanartist

Glow - Photoshop

Glow Layer Selection with feather, paint fill bucket - yellow Blend Mode: Soft Light Select with magic wand tool the layer of the tables, chairs, dinnerware and inverse the selection, and mask selection with layer below

Material - Eyedropper Tool

Using the eyedropper tool to select objects in scene to get material

Fundamentals: Backface Culling

Image Source: https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/Backface-Cull-Object-renders-transparent-when-facing-away-from-view.html Backface Culling is by default disabled for objects depending on your perspective, the faces in back will not be visible

Loops Panel

Image Source: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-D07B4F5B-33AE-4544-A905-A52A678C7D64-htm.html

Ferrari - Screenshot

Centering an object

the center of an object is determined by the location of the pivot. 2 Ways of Centering the Pivot you can either select "adjust pivot only" and select "center in object" or, you can select the transform toolbox (modified keyboard shortcut: shift+t) click "center to object"

Toolsbar Panel

The Toolbars panel lets you edit existing toolbars and create your own custom toolbars. You can add, remove, and edit buttons on existing toolbars, or you can delete the toolbars entirely. You can also create custom toolbars with both 3ds Max commands and scripts. SOURCE: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-A2CF8BAA-7B52-40A8-8C40-803B1AB5FC05-htm.html

Command Panel - create panel, display panel, hierarchy panel, motion panel, utilities panel

Comprises six user-interface panels: create panel, modify panel, hierarchy panel, motion panel, display panel, and utilities panel create panel provides the controls for creating objects. This is the first step in building a new scene in 3ds Max. display panel provides access to tools that control the display of objects in the scene. hierarchy panel provides access to tools to adjust the hierarchical linkage between objects. motion panel provides an alternative to Track View for assigning animation controllers. utilities panel gives you access to a variety of useful tools (utilities such as, MaxScript and Reset Xform are here)