First apply spline in the top viewport.
Then, apply lathe to create a 3-dimensional plane object. go into perspective viewport, and youll see those results.
Optional: convert to editable poly and apply the shell modifier to create a 3d object with soft thickness.
Then, apply lathe to create a 3-dimensional plane object. go into perspective viewport, and youll see those results.
Optional: convert to editable poly and apply the shell modifier to create a 3d object with soft thickness.
Comments
Post a Comment