Skip to main content

Pillow - Cloth Modifier > Box

Apply a cloth modifier to a box

1. create a box'

2. apply a cloth modifier



3. under "simulation parameters" in cloth modifier set gravity - 0









4. select object properties > tick the cloth box > set pressure to about 40 > select 'simulation'




Cloth



under "simulation parameters"
gravity - 0

Under "Object"

Select Object Properties


select name of solid
tick the cloth box



type in 40 in pressures

select OK




Comments