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Fundamentals: Modelling a Treasure chest








Treasure Chest - Base:


  • box
  • top half deleted
  • shell modifier for thickness
  • 3 faces wide, and 3x3 on sides
  • Both edges on side selected, select ring to ring edges around chest; use pivot the scale both edges apart


Top of Treasure Chest:


  • Create a Cylinder with 8-10 faces wrapping around
  • delete top faces. delete half of faces wrapped around, leaving you with one half of wrapped around faces. (4-5 faces)
  • place pivot point in center by "affect pivot only" > place in center (another option: shift+t, transform toolbox and then, place in center)

Extruded faces for Wood:

  • extrude faces
  • "by polygon" option (i.e. select each piece individually to move and size for a more interesting, realistic look








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