- Creating a Line Spline
- Make Line visible in veiwport (setting checked under line)
- Apply Unwrap UVW modifier to line spline
- Under Unwrap UVW, select polygon
- select UV Editor
- select both end face and start face from scene
- right-click in UVW Unwrap editor window and select "break"
- select freeform at the top of UVW Unwrap editor to move both start and end face away from box
- At the top of UVW editor select, "relax"
- select "start relax" and "stop relax" when it reaches about 3/4 the way to the center of the box
- Select "reshape elements"
- Assign a bitmap to the line spline in the Slate Material Editor
- Open UVW editor again change the position of the projection as you'd like
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